Activision Blizzard, Inc. (ATVI) Stake Raised by WINTON GROUP Ltd

WINTON GROUP Ltd boosted its holdings in shares of Activision Blizzard, Inc. (NASDAQ:ATVI) by 60.4% during the 4th quarter, according to its most …

Activision Blizzard logoWINTON GROUP Ltd boosted its holdings in shares of Activision Blizzard, Inc. (NASDAQ:ATVI) by 60.4% during the 4th quarter, according to its most recent disclosure with the Securities and Exchange Commission. The firm owned 262,716 shares of the company’s stock after buying an additional 98,948 shares during the period. WINTON GROUP Ltd’s holdings in Activision Blizzard were worth $12,235,000 as of its most recent filing with the Securities and Exchange Commission.

A number of other large investors have also bought and sold shares of ATVI. Capital Investment Advisory Services LLC purchased a new position in Activision Blizzard in the 4th quarter worth $37,000. Ipswich Investment Management Co. Inc. purchased a new position in shares of Activision Blizzard in the fourth quarter valued at about $45,000. Mondrian Capital Management LLC purchased a new position in shares of Activision Blizzard in the fourth quarter valued at about $47,000. Fusion Family Wealth LLC increased its position in shares of Activision Blizzard by 111.5% in the fourth quarter. Fusion Family Wealth LLC now owns 1,375 shares of the company’s stock valued at $64,000 after acquiring an additional 725 shares during the period. Finally, Dubuque Bank & Trust Co. bought a new stake in shares of Activision Blizzard during the 4th quarter valued at about $68,000. 90.62% of the stock is currently owned by hedge funds and other institutional investors.

Several equities research analysts recently commented on ATVI shares. BidaskClub lowered shares of Activision Blizzard from a “sell” rating to a “strong sell” rating in a research note on Friday, November 16th. Oppenheimer decreased their price objective on shares of Activision Blizzard from $87.00 to $68.00 and set an “outperform” rating for the company in a report on Friday, November 9th. Morgan Stanley upped their target price on shares of Activision Blizzard from $60.00 to $72.00 and gave the company an “overweight” rating in a report on Thursday, January 24th. Jefferies Financial Group set a $85.00 price target on shares of Activision Blizzard and gave the stock a “buy” rating in a research report on Saturday, November 10th. Finally, Wedbush set a $64.00 price target on shares of Activision Blizzard and gave the stock an “outperform” rating in a research report on Wednesday, January 23rd. Two investment analysts have rated the stock with a sell rating, nine have issued a hold rating, twenty have assigned a buy rating and one has issued a strong buy rating to the company’s stock. The stock has an average rating of “Buy” and a consensus target price of $63.63.

Shares of ATVI stock traded down $0.65 during mid-day trading on Friday, reaching $44.78. The stock had a trading volume of 4,872,547 shares, compared to its average volume of 16,033,885. Activision Blizzard, Inc. has a 12-month low of $39.85 and a 12-month high of $84.68. The stock has a market cap of $34.01 billion, a P/E ratio of 18.74, a P/E/G ratio of 1.65 and a beta of 0.92. The company has a quick ratio of 2.01, a current ratio of 2.31 and a debt-to-equity ratio of 0.24.

Activision Blizzard (NASDAQ:ATVI) last posted its quarterly earnings data on Tuesday, February 12th. The company reported $1.29 EPS for the quarter, topping analysts’ consensus estimates of $1.21 by $0.08. Activision Blizzard had a return on equity of 17.55% and a net margin of 24.16%. The firm had revenue of $2.84 billion during the quarter, compared to analysts’ expectations of $3.04 billion. During the same quarter last year, the business posted $0.94 EPS. The firm’s quarterly revenue was up 7.6% compared to the same quarter last year. On average, sell-side analysts anticipate that Activision Blizzard, Inc. will post 2.22 earnings per share for the current year.

The company also recently disclosed an annual dividend, which will be paid on Thursday, May 9th. Stockholders of record on Thursday, March 28th will be paid a $0.37 dividend. This is a positive change from Activision Blizzard’s previous annual dividend of $0.34. This represents a dividend yield of 0.83%. The ex-dividend date is Wednesday, March 27th. Activision Blizzard’s payout ratio is currently 14.23%.

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Activision Blizzard Company Profile

Activision Blizzard, Inc develops and distributes content and services on video game consoles, personal computers (PC), and mobile devices. The company operates through three segments: Activision Publishing, Inc; Blizzard Entertainment, Inc; and King Digital Entertainment. The company develops, publishes, and sells interactive software products and entertainment content for the console and PC platforms through retail and digital channels, including subscription, full-game, and in-game sales, as well as by licensing software to third-party or related-party companies; and offers downloadable content.

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Institutional Ownership by Quarter for Activision Blizzard (NASDAQ:ATVI)

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Weekly Take-Two Interactive Software, Inc. (NASDAQ:TTWO) Ratings on Feb 14, 2019

Lodge Hill Capital Ltd owns 136,500 shs. Take-Two Interactive Software, Inc. had 2 insider sales and 1 insider purchase since August 24, 2018.

Take-Two Interactive Software, Inc. (NASDAQ:TTWO) Corporate Logo
Big Money Sentiment increased to 1.3 in 2018 Q3. It has change of 0.40, from 2018Q2’s 0.9. The ratio is positive due to Take-Two Interactive Software, Inc. positioning: 42 sold and 140 reduced. 93 funds took holdings and 144 increased holdings. Investors holded 101.35 million in 2018Q2 but now own 97.07 million shares or 4.22% less.

Adirondack Trust Com holds 0.01% or 95 shs in its capital. Force Capital Limited Liability owns 27,781 shs. Stifel Financial holds 20,302 shs or 0.01% of its capital. Fagan Associates invested in 19,610 shs or 1.12% of the stock. Missouri-based Anderson Hoagland Commerce has invested 0.41% in Take-Two Interactive Software, Inc. (NASDAQ:TTWO). Voya Investment Management Limited holds 0.02% or 58,262 shs in its capital. Nomura Asset Limited owns 17,880 shs for 0.02% of their capital. Utah Retirement accumulated 21,052 shs. Hightower Advsrs Ltd Liability Corporation owns 11,601 shs. Lpl Fincl Ltd holds 0% of its capital in Take-Two Interactive Software, Inc. (NASDAQ:TTWO) for 11,038 shs. Nordea Invest Ab reported 5,599 shs. Mutual Of America Management Ltd accumulated 45,314 shs or 0.09% of the stock. Bridgeway Cap Mgmt Incorporated reported 0.08% stake. Natixis stated it has 0.03% of its capital in Take-Two Interactive Software, Inc. (NASDAQ:TTWO). Lodge Hill Capital Ltd owns 136,500 shs.

Take-Two Interactive Software, Inc. had 2 insider sales and 1 insider purchase since August 24, 2018. This’s net activity of $8.38 million. On Wednesday, October 10 the insider Emerson Daniel P sold $1.64M. On Thursday, November 15 Sheresky Michael sold $24,720 worth of Take-Two Interactive Software, Inc. (NASDAQ:TTWO).

Take-Two Interactive Software, Inc. (NASDAQ:TTWO) Ratings Coverage

Total analysts of 14 have positions in Take-Two Interactive (NASDAQ:TTWO) as follows: 12 rated it a “Buy”, 1 with “Sell” and 1 with “Hold”. The positive are 86%. Since August 30, 2018 according to StockzIntelligence Inc Take-Two Interactive has 14 analyst reports. On Wednesday, January 30 the rating was maintained by Wedbush with “Outperform”. In Thursday, November 8 report Jefferies maintained the stock with “Buy” rating. On Thursday, November 8 the stock of Take-Two Interactive Software, Inc. (NASDAQ:TTWO) earned “Outperform” rating by Robert W. Baird. In Tuesday, February 12 report BMO Capital Markets downgraded the stock to “Underperform” rating. On Tuesday, December 18 Buckingham Research reinitiated the shares of TTWO in report with “Buy” rating. In Tuesday, September 11 report Stifel Nicolaus maintained it with “Buy” rating and $144 target. On Thursday, August 30 the rating was maintained by Bank of America with “Buy”. The stock rating was maintained by Morgan Stanley with “Overweight” on Thursday, November 8. On Thursday, November 8 the firm earned “Neutral” rating by Credit Suisse. Listed here are Take-Two Interactive Software, Inc. (NASDAQ:TTWO) PTs and latest ratings.

12/02/2019 Broker: BMO Capital Markets Old Rating: Market Perform New Rating: Underperform Downgrade

30/01/2019 Broker: Wedbush Old Rating: Outperform New Rating: Outperform Old Target: $150 New Target: $119 Maintain

30/01/2019 Broker: Goldman Sachs Rating: Buy Initiates Coverage On

22/01/2019 Broker: Deutsche Bank Rating: Buy New Target: $130 Initiates Coverage On

16/01/2019 Broker: Gabelli Rating: Buy New Target: $136 Initiates Coverage On

11/01/2019 Broker: Stephens Rating: Overweight New Target: $138 Initiates Coverage On

18/12/2018 Broker: Buckingham Research Rating: Buy New Target: $130 Reinitiate

08/11/2018 Broker: Morgan Stanley Old Rating: Overweight New Rating: Overweight Old Target: $145 New Target: $150 Maintain

08/11/2018 Broker: Robert W. Baird Old Rating: Outperform New Rating: Outperform Old Target: $140 New Target: $145 Maintain

08/11/2018 Broker: Jefferies Old Rating: Buy New Rating: Buy Old Target: $150 New Target: $155 Maintain

TTWO touched $92.1 during the last trading session after $0.04 change.Take-Two Interactive Software, Inc. has volume of 175,668 shares. Since February 14, 2018 TTWO has declined 1.22% and is downtrending. TTWO underperformed by 1.22% the S&P500.

Take-Two Interactive Software, Inc. develops, publishes, and markets interactive entertainment solutions for clients worldwide.The firm is worth $9.74 billion. The firm offers its products under the Rockstar Games and 2K labels.28.89 is the P/E ratio. It develops and publishes action/adventure products under the Grand Theft Auto, Max Payne, Midnight Club, and Red Dead names through developing sequels; offering downloadable episodes, and content and virtual currency; and releasing titles for smartphones and tablets.

For more Take-Two Interactive Software, Inc. (NASDAQ:TTWO) news released briefly go to: Nasdaq.com, Nasdaq.com, Nasdaq.com, Nasdaq.com or Benzinga.com. The titles are as follows: “Pre-Market Earnings Report for February 6, 2019 : LLY, GM, BSX, REGN, HUM, CTSH, CMI, GSK, FDC, TTWO, BIP, JEC – Nasdaq” released on February 05, 2019, “Consumer Sector Update for 02/12/2019: TTWO,CHGG,COTY,TAP – Nasdaq” on February 12, 2019, “Is the Options Market Predicting a Spike in Take-Two Interactive Software (TTWO) Stock? – Nasdaq” with a publish date: September 11, 2018, “Why Video Game Stocks Activision (ATVI) & Take-Two (TTWO) Gained Today – Nasdaq” and the last “Take-Two (NASDAQ:TTWO) ‘Outexecuting Its Peers,’ Says Bullish MKM Partners – Benzinga” with publication date: January 27, 2019.

Take-Two Interactive Software, Inc. (NASDAQ:TTWO) Institutional Investors Chart

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Overtime Raises $23M Series B Fueled By Andreessen Horowitz And NBA Players

Digital sports media startup Overtime has raised $23 million in a Series B round of funding led by Spark Capital. Subscribe to the Crunchbase Daily.

Digital sports media startup Overtime has raised $23 million in a Series B round of funding led by Spark Capital.

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Founded in late 2016 by Dan Porter and Zack Weiner, the Brooklyn company has raised a total of $35.3 million. Existing investor Andreessen Horowitz participated in the latest round via its new Cultural Leadership Fund. Other repeat previous investors include Afore Capital and Correlation Ventures. Sapphire Ventures, which put money in via its new “Sapphire Sport” investment vehicle, also participated in the round in addition to a crew of NBA players such as Carmelo Anthony, Victor Oladipo, and Baron Davis. Golden State Warriors Player Kevin Durant and former NBA commissioner David Stern have also backed the firm.

The company describes itself as a distributed sports network that offers its programming via a variety of channels including Instagram, Twitter, YouTube, Snapchat as well as on television and through its own app and website.

Its short-form programming focuses on high school athletes who play basketball and football, offering them a platform “to tell their stories.” Over the past year, the startup has expanded its sports coverage to include soccer, football, and esports. And last week, the company launched its first women’s sports vertical, OvertimeWBB. Paid contributors attend games and upload highlights in real-time from their mobile phones using an Overtime-created app. The company’s mission is to “create the next great sports network” by appealing to a Gen Z audience it says has been elusive to legacy sports networks.

According to a company spokesperson, the company’s videos are viewed more than 550 million times each month, up from 112 million views in January 2018. Overtime has reached “seven-figure revenue” numbers while headcount has climbed to 55 from 18 a year ago, according to a company spokesperson.

Michael Spirito, managing director of Sapphire Ventures and co-founder of Sapphire Sport, said he believes Overtime “uniquely serves the needs of consumers and major stakeholders alike across the global sport and media landscape.”

“They are not simply creating a next-generation media company; they are creating resonant, globally relevant content and stories specifically produced for next-generation consumers while providing brands, media companies, leagues, and teams opportunities to better connect to the fans, viewers, and voices they covet,” he wrote via email.

Overtime plans to use the funding to expand its team, and do more “live activations,” according to Porter. “Expect to see more merch collabs, more commerce and more shows to rival a traditional network. And expect us to go global, pushing Overtime into Europe, Asia and Africa,” he added in a blog post.

This is not Porter’s first experience with a startup. He sold his previous company OMGPop to gaming company Zynga in 2012 for $200 million. After leaving Zynga, he was hired by William Morris Endeavor (WME) to oversee its digital efforts. Meanwhile, Weiner was the founder of The Sports Quotient, a platform for college students to write about sports.

Overtime initially started as a different sports-focused project within WME. But in late 2016, Porter and Weiner left WME and established it as a standalone company.

Overtime has a diversified revenue model. According to the company, it makes money from ads on its videos. It’s also generating revenue from a growing e-commerce business.

iStockPhoto / jamieroach

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“Interest in Grin Exceeding Our Wildest Beliefs,” Says Team

… did have a bit of a roadblock in terms of funding, as they rely completely on community donations and refused to do any sort of initial coin offering.
"Interest in Grin Exceeding Our Wildest Beliefs," Says Team 101
Source: Grin

The team behind new privacy coin Grin, one of the first live implementations of the privacy protocol MimbleWimble, says that the community’s interest in the project is still exceeding their “wildest beliefs,” but that they don’t do applications to exchanges, nor do they pay listing fees. “We welcome integrations however (as well as contributions to the developer fund),” they told Cryptonews.com.

However, despite the strong interest, the project did have a bit of a roadblock in terms of funding, as they rely completely on community donations and refused to do any sort of initial coin offering. For that reason, they also depended on the community to raise the amount needed for them to onboard developer Yeastplume from May until August 2019 full-time. After Igno Peverell (another Harry Potter related pseudonym,) the project’s co-founder, took to the Grin forum to express his disappointment, the community truly came through by raising the amount needed within the next two days.

What would have happened had they not managed to onboard Yeastplume? “We’ll have less dry Irish humour and vodka drinkers on the team,” the team laughed. “It seems however that we’re going to have to do with him for quite a bit longer after all.” As for whether they had a plan B in place for such an event, they said, “Yes, it’s the same as Plan A. Grin is an open source project and relies on contributions from anyone wishing to participate.”

What’s next?

It has been less than a month since its launch, but the Grin team is focusing ever forward.

“We remain focused on growing Grin’s community,” they say, adding, “There’s a lot of work that needs to be done, launching is only one development milestone of many to come. We always need more engineers looking at the code, more technical writers helping with the documentation, more end-users testing the software and filing bugs, and more community members that can help make the project more accessible to newcomers.”

And even though the community within Grin remains extremely important to them, third party developers are welcome to participate as well, as part of their strategic goals for this year.

“Our primary focus remains stability, performance, and security. Nurturing a healthy ecosystem with third party development teams integrating Grin into their services and products is also crucial for adoption to improve,” Grin replied.

This is also how they plan to reach mass adoption, but they have not disclosed a timeline for this. In general, they believe that “individual use cases or applications that are unique to a universally open and censorship-resistant form of electronic currency” will have the biggest impact on the crypto mass adoption.

However, according to the team, they “haven’t entered into any partnerships [with merchants etc.] so far, and have no plans to do so. We’re grateful to our donors for their support.”

Meanwhile, GRIN is already listed on more than a dozen exchanges, including Bittrex, Kucoin, Gate.io and Bisq.

GRIN price chart:

"Interest in Grin Exceeding Our Wildest Beliefs," Says Team 102

Grin vs Beam: Competition? Where?

Currently, the only two cryptocurrencies that have implemented MimbleWimble are Grin and Beam (also, last week, Litecoin confirmed its intent to cooperate with Beam on the implementation of MimbleWimble.) So why choose one above the other?

The Grin team replies, “One of Grin’s core strengths is its community of passionated individuals who believe in the project and are working hard to support it without any immediate financial gain or compensation in exchange for doing so. It’s hard to replicate. We believe it’s important for development and governance of a privacy-related project to remain decentralised, transparent, and open for anyone to participate in. We believe in the fair launch, the fair emission schedule, the choice of technology, and the simplicity of the overall protocol.”

For comparison, Cryptonews.com has also recently talked to Alexander Zaidelson, CEO of Beam, and he answered the same question: “The main difference, however, is our vision of this optional compliance. We’re striving to create a currency that can be used in all kinds of use cases, not just for anonymous transactions, which are somewhat limited in their use.”

But Grin wants to stay above any competitions.

“Grin is not blessed in any way, we do not claim any technical or moral high ground. We do not see ourselves as ‘the one true interpretation of Tom Elvis Jedusor’s [the pseudonym of the Mimblewimble author] intention’, nor do we claim to have all the right answers,” Grin developer Yeastplume wrote in September 2018 in an announcement, once again stressing the importance of their community that “believes in the tech, the project’s overall approach and values, and in the importance of privacy and fungibility.”

It would seem that Beam does not see Grin as true competition either: Zaidelson is among Grin’s supporters, listed on the “Friends of Grin” page for having donated to the project. That’s also what Zaidelson recently told us in an interview: “I think the incumbents like Monero and ZCash can be considered competitors, but Grin is what we call a co-petitor – we try to cooperate in certain points.”

Meanwhile, Zooko Wilcox, Founder and CEO of Zcash, recently said he doesn’t consider Grin nor Beam competition, as “they are fragile and limited on a technological basis.”

“Grin works to be privacy preserving by default, while at the same time being practical and usable. We think this makes the protocol attractive for a wide set of use cases,” the Grin team replied.

As for what the future brings for Grin itself, the project is still not considering any sort of foundation, and they intend to keep using the donation system to sustain themselves, as they consider the system quite sustainable. The General Funding for Grin’s Development funding campaign is always open, and until February 3rd, the company has raised 676.85 GRIN (around USD 3,470 as of the time of writing) along with 8.22 BTC (close to USD 30,000). Also, during the Yeastplume campaign Grin raised EUR 66,850, more than the initial goal of EUR 55,000.

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Thinking about buying stock in Aurora Cannabis Inc, Activision Blizzard, Cloud Peak Energy …

Thinking about buying stock in Aurora Cannabis Inc, Activision Blizzard, Cloud Peak Energy, Electronic Arts or Shopify Inc.?

NEW YORK, Feb. 12, 2019 /PRNewswire/ — InvestorsObserver issues critical PriceWatch Alerts for ACB, ATVI, CLD, EA, and SHOP.

To see how InvestorsObserver’s proprietary scoring system rates these stocks, view the InvestorsObserver’s PriceWatch Alert by selecting the corresponding link.

(Note: You may have to copy this link into your browser then press the [ENTER] key.)

InvestorsObserver’s PriceWatch Alerts are based on our proprietary scoring methodology. Each stock is evaluated based on short-term technical, long-term technical and fundamental factors. Each of those scores is then combined into an overall score that determines a stock’s overall suitability for investment.

SOURCE InvestorsObserver

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