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Retrieved on: 2024-08-14 16:41:01
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Summary
The article discusses the use of motion capture in video game development, particularly for titles like "Spider-Man: Miles Morales," and the related strikes by SAG-AFTRA members over concerns about AI replacing human performers. The key concept 'Batteries' is briefly mentioned in the context of early motion capture technologies. The tags relate through the broader spectrum of animation, AI use, and labor negotiations in entertainment.
Article found on: www.wusf.org
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