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Retrieved on: 2024-01-26 21:15:45
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Summary
The article discusses the game design philosophy behind "Suicide Squad: Kill the Justice League," emphasizing a player-friendly approach that respects their time, contrasting with the hefty time investments often required by other games like "Diablo." The key concept of 'game design' is applied to create more accessible games within the tags of action RPGs and Windows games.
Article found on: www.gamesradar.com
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