Article Details
Retrieved on: 2022-06-05 16:16:30
Tags for this article:
Click the tags to see associated articles and topics
Excerpt
I have a networked based game PvP fighting game, the design is in an interval like 60 FPS (0.0167 sec) each client sends its position and animatio ...
Article found on: www.gamedev.net
This article is found inside other hiswai user's workspaces. To start your own collection, sign up for free.
Sign UpAlready have an account? Log in here