Article Details
Retrieved on: 2022-09-17 12:31:09
Tags for this article:
Click the tags to see associated articles and topics
Excerpt
Then again, SteamVR was always designed to be an open platform, while PSVR was a fixed function design, but then Oculus was able to navigate a shift ...
Article found on: www.thesixthaxis.com
This article is found inside other hiswai user's workspaces. To start your own collection, sign up for free.
Sign UpAlready have an account? Log in here