Article Details

Roguelikes and narrative design with Hades creative director Greg Kasavin

Retrieved on: 2021-01-28 05:48:45

Tags for this article:

Click the tags to see associated articles and topics

Roguelikes and narrative design with Hades creative director Greg Kasavin. View article details on hiswai:

Excerpt

Greg's view on narrative design. "There's nothing more frustrating in games where you're really engaged with the story, but then you just hit a difficulty ...

Article found on: www.gamasutra.com

View Original Article

This article is found inside other hiswai user's workspaces. To start your own collection, sign up for free.

Sign Up