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Retrieved on: 2024-06-28 07:37:56
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Summary
The article discusses efforts to boost innovation in the U.S. education system through Invention Education (IvE). A systematic literature review was conducted, using bibliometrics to analyze data from Scopus among other databases. While 'Virtual Reality' was used in innovation studies, the article focuses on STEM education's role. The Hong Kong Institute of Vocational Education wasn't explicitly mentioned, but the research could be relevant to institutions worldwide.
Article found on: www.frontiersin.org
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