Article Details
Retrieved on: 2022-02-15 04:17:08
Tags for this article:
Click the tags to see associated articles and topics
Excerpt
Keltner said designing for three killers has meant a lot of design time spent making balanced levels and killer abilities. "Creating shadows and items ...
Article found on: www.pcgamer.com
This article is found inside other hiswai user's workspaces. To start your own collection, sign up for free.
Sign UpAlready have an account? Log in here