Article Details
Retrieved on: 2024-08-05 13:47:41
Tags for this article:
Click the tags to see associated articles and topics
Excerpt
The UX was based on the Whiteout Survival game. I thought that the old design was too “functional”, I tried to make it so that there were as few ...
Article found on: www.gamedev.net
This article is found inside other hiswai user's workspaces. To start your own collection, sign up for free.
Sign UpAlready have an account? Log in here