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Retrieved on: 2024-03-26 19:40:20
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Summary
Dr. Manuel Dorfmeister discusses TriLite's software-defined approach to create compact, high-quality displays for AR smartglasses, aiming to boost mainstream adoption by overcoming the limitations of bulky hardware like Microsoft HoloLens. The article relates to virtual and augmented reality, addressing the use of MEMS, 3D GUIs, multimodal interaction, and applications of computer vision.
Article found on: embeddedcomputing.com
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