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Retrieved on: 2025-03-10 21:15:19
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Summary
The article discusses the game design journey of "Rise of the Ronin" developed by Team Ninja under Koei Tecmo, emphasizing its open-world elements and accessibility. Key figures like Yosuke Hayashi and Fumihiko Yasuda outline their experiences, highlighting Japan's evolving gaming landscape and collaboration with PlayStation Studios. The text connects to concepts of video game design within the tags' context, focusing on significant titles and industry influences.
Article found on: www.rpgsite.net
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