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Retrieved on: 2017-12-29 05:05:22
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<div>This tutorial walks through a synchronous single-thread single-GPU (read malnourished) game-agnostic implementation of the recent <b>AlphaGo Zero</b> paper by DeepMind. It's a beautiful piece of work that trains an agent for the game of Go through pure self-play without any human knowledge except the ...</div>
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